1 Oct 2008

Comic: Busting the Future

It's so interesting that once you start exploring a new topic, you find that it's all around you. This week, we started to explore both Photoshop and comics. That day after class, I was online and found a link to this site that takes old Nintendo video game characters and places them on real world backgrounds. Then today on NPR there was a podcast with Chris Onstad, a web comic creator discussing the art of creating an online comic as well as how it differs from more traditional comics. It was really cool to see these applications of the things we're talking about in class in the real world, and it makes it all the more interesting/relevant.  For this assignment, Zack and I decided to create a new type of comic. We really liked what we had read in Scott McCloud's Understanding Comics about narrative and how it has evolved over time. And then we started thinking about how we could use the traditional web page layout to play with a sense of time and the way the story is both told and experienced. To accomplish this, we started by brainstorming what type of narrative we wanted to tell. We brainstormed a ton of ideas:
We agreed that we liked the idea of using the concept of time travel, and the two most famous time travelers we could think of were Scott Bakula from Quantum Leap and Christopher Lloyd from Back to the Future. Then, because the narrative structure was getting kind of complicated, we sketched it out again on paper so that we knew what digital assets we needed to collect:
That, it turned out, was the easy part. We were going to have to use Flash to create the final product, and I had never really even played with Photoshop before. So we ended up working together, but dividing the responsibilities. I searched for our images and began Photoshopping the scenes while Zack, who had only used Flash once before but who was much more well versed in Photoshop, started to build the initial blueprint in Flash, which he documented here.  Here's an example of some assets that I put together:
The above image was a screenshot from Back to the Future. I cut out Doc Brown and turned his arm around. It wasn't the best switch of his hand, but I knew that most of it was going to be covered up.
I then found this set of cookies:
I cut the cookies out, burned them, and placed them on Doc's hand to create this final composite image: 
Finally, this was put into the first panel as the setup for why Doc Brown had to travel back in time (so that he wouldn't burn the cookies): 
And here's the final comic.